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Milchkaffee Environment Art

Vertical Slice of the environment art for my Master Thesis project "Milchkaffee", a barista slice-of-life 3D pixel-art game.
The idea was to create a café scene based on German Fachwerk architecture and adding a bit of a modern twist to the traditional village architecture by adding more contemporary assets, such as the vending machine, or the inclusion of a bicycle lane in the terrain.

Day Version in Unity

Day Version in Unity

Night Version in Unity

Night Version in Unity

Models in Blockbench

Models in Blockbench

Vending Machine Model

Vending Machine Model

Terrain textures painted in Aseprite

Terrain textures painted in Aseprite

Environment Conception/Moodboard

Environment Conception/Moodboard